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Swith civilization vi update3/25/2023 ![]() ![]() Previously, the gap between siege units was pretty drastic, as the Catapult (a previously pretty weak unit) upgraded into the Bombard (which has often been the main wall-damaging unit). The final new unit added to the game is a beloved and highly-requested unit: the Trebuchet. The Man-At-Arms slots in between the Swordsman and the Musketman, and then the Line Infantry slots in between the Musketman and the Infantry. ![]() Two new melee units, the Man-At-Arms and the Line Infantry, help even out those Combat Strength gaps and make upgrading units a bit easier. The Combat Strength gap between Swordsman and Musketman and then Musketman and Infantry was a bit too wide and made catching up against an aggressor a bit hard. Previously the melee upgrade tree went Warrior to Swordsman to Musketman to Infantry to Mechanized Infantry. One of the more surprising additions that came with the final Civilization 6 update were three new units, all spread out through the tech tree that filled out some gaps between unit upgrades. ![]()
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